Skip to content

General

77 Topics 190 Posts

Discuss all the things!

  • Web client security

    security web
    3
    0 Votes
    3 Posts
    226 Views
    C
    @David-St-Louis-0 On my last question, can you restrict API calls to only be from a specific web domain or mobile app is? Google Api's allowed to restrict calls to firebase to be specifically from an web domain, or the specific app ID's. Another way to ask it, is there any way to restrict API calls to from a specific location? Thanks again, -Chad
  • RPG's on BrainCloud?

    Solved braincloud web rpg
    3
    0 Votes
    3 Posts
    277 Views
    J
    Hi Chad, Sorry for the late reply. Yes, brainCloud can handle RPG style games well, it provides a rich set of features that benefits any type of game - includes very flexible multiplayer tech, Our built-in real-time multiplayer services are more based around the idea of shared game experiences that last a finite period of time (i.e. arena shooters, casual multiplayer, etc.). Our matchmaking, lobby services, room server system, etc are all geared toward making this sort of experience easy and inexpensive to build - but also can integrate with 3rd party or custom tech. brainCloud provides support for custom Room Servers that can support any type of custom or 3rd party multiplayer tech. For all these characters related data (user data), you can use User Entity or Custom Entity to store and trace them. The end-user profileId and anonymousId are stored securely in the client library wrapper on user devices. Users' IAP items and currency end up “unlocking” “awarding” these to the associated profileId, so that will never be lost. If a player is offline, you need to have some code on your side to handle this situation with the request callbacks, as long as “update()” is not called, it will not process sending packet bundles or process callbacks from the received packets. Shouldn't keep all calls for later. Instead, update player stats once connected, in 1 call. Hope that helps!
  • is there automation scheduled events?

    event automation portal
    3
    0 Votes
    3 Posts
    266 Views
    Paul WinterhalderP
    Hi Lee, You can schedule jobs in brainCloud using the ScheduleRuleScriptMinutes() or ScheduleRunScriptMillisUTC() calls - http://getbraincloud.com/apidocs/apiref/#capi-script-schedulerunscriptminutes And those jobs can reschedule themselves to run again at another time. You can find an example scheduler script here: https://getbraincloud.com/apidocs/cloud-code-central/handy-cloud-code-scripts/scriptscheduler-script/ Hope that helps! Paul.
  • brainCloud 4.6 is now live!

    Moved saml braincloud release
    1
    1 Votes
    1 Posts
    172 Views
    No one has replied
  • New Relay Servers coming in brainCloud 4.5.6...

    Moved braincloud 4.5.6 release
    2
    1 Votes
    2 Posts
    182 Views
    Paul WinterhalderP
    As a further heads up folks - it is looking like the 4.5.6 server release may get delayed until early next week. This is to allow us to create a proper mechanism for controlling with specific versions of Lobby Services are active at a time... (right now, it is possible for both old and new lobby services to be active during an upgrade transition - and given how much lobby processing has changed in this release - that wouldn't be good). That said - the rest of 4.5.6 is ready - so we are going to be doing a bit of an incremental roll-out... We are starting to release the 4.5.6 Client Libraries today We are also making the 4.5.6 Relay Servers available (on our existing 4.5.5 servers) <- this is a simple feature gate for us to enable. Then, once the 4.5.6 servers (with the new Lobby Servers and a few other fixes) are available, we will release them... that should be either late this week, or more likely early next week). Anyway, just FYI... Paul.
  • Discord Server

    general community
    1
    1 Votes
    1 Posts
    134 Views
    No one has replied
  • Anybody tried the new Slack integration?

    4.5.5 slack braincloud
    1
    1
    0 Votes
    1 Posts
    137 Views
    No one has replied
  • brainCloud 4.5.5 release on Tuesday July 14th...

    Moved 4.5.5 braincloud rele 4.55
    3
    1 Votes
    3 Posts
    214 Views
    A
    Amazing, especially Amazon In-Apps support
  • brainCloud 4.5.5 release coming soon...

    Moved amazon braincloud roadmap 4.55
    5
    2 Votes
    5 Posts
    337 Views
    A
    WOW, Thank you Paul
  • How to delete a team in Design Portal

    design portal delete team
    2
    0 Votes
    2 Posts
    162 Views
    Paul WinterhalderP
    Hi Madallin, Just send a message into our Support Chat bubble and we'll delete the team for you. Cheers! Paul.
  • Thank you

    grateful
    5
    1 Votes
    5 Posts
    309 Views
    C
    With the new include functionality I have been able to drop my script sizes by 60-90%! This cleans up the code dramatically and promotes code reuse. Excellent work to the BC team!
  • brainCloud 4.5 is coming soon!

    Moved braincloud deepdata release
    1
    1 Votes
    1 Posts
    125 Views
    No one has replied
  • Unity Network Simulation Debuging tools

    debug unity
    1
    0 Votes
    1 Posts
    114 Views
    No one has replied
  • Unity asset bundles

    file hosting asset bundles unity
    2
    0 Votes
    2 Posts
    167 Views
    Paul WinterhalderP
    Hi, This is easily doable in brainCloud. Just go to Design | Custom Config | Files in the Design Portal - and use the Global Files (formerly S3 service) to download the files to your app. Hope that helps! Paul.
  • Global entities size

    Solved global entities maximum size entities
    4
    0 Votes
    4 Posts
    331 Views
    Paul WinterhalderP
    No problem - happy to help! Paul.
  • brainCloud 4.4 is here!

    Moved braincloud release
    5
    1 Votes
    5 Posts
    431 Views
    Paul WinterhalderP
    Hi guys, The plan is to release 4.5 in April. Cheers! Paul.
  • This topic is deleted!

    Moved
    1
    0 Votes
    1 Posts
    6 Views
    No one has replied
  • Increase GetMultiSocialLeaderboard limit to 100

    social leaderboard
    2
    0 Votes
    2 Posts
    253 Views
    Paul WinterhalderP
    Hi Ali, First of all - sorry for the slow response. I somehow missed this message. The MultiSocialLeaderboard call is normally used to create Candy Crush-style maps - where you would normally show just the top player on each node of a map. It's otherwise a pretty expensive call (as we're filtering/joining your friends list with multiple leaderboard lists) - so thus we restrict things to keep things fast and server utilization reasonable. Do you have a use case that requires the larger leaderboard sizes - or maybe you were mistaking the intention of this call with another? Anyway, hope that perspective helps! Cheers, Paul.
  • 0 Votes
    2 Posts
    215 Views
    Paul WinterhalderP
    Hi Madalin, Good question - but unfortunately you assessment is correct. We do not currently have a way (other than with the API Explorer) to via and/or send Chat messages via the Portal. That said, we do have plans to implement a Chat Moderation portal. We're currently working on the scheduling of the work now - I expect it to start soon. You'll find the item in our Roadmap here - https://portal.productboard.com/braincloud/1-braincloud-baas-roadmap/c/61-chat-moderation-portal?utm_medium=social&utm_source=portal_share Feel free to add your +1 to it! Paul.
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    3 Views
    No one has replied