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  • G

    get custom entities associated to a player at login.

    Scheduled Pinned Locked Moved Cloud Code custom entities entity cloud code script
    3
    0 Votes
    3 Posts
    157 Views
    G

    Edit . you can get all custom entities for the current user with the query

    { "entityType": "[entitytype]", "ownerId": "[profileId]", "context": { "pagination": { "rowsPerPage": 50, "pageNumber": 1 }, "searchCriteria": { // other search criteria here }, "sortCriteria": { "createdAt": 1 } } }
  • G

    4.5 braincloud-js release breaking react-native apps because of crypto-js requirement

    Scheduled Pinned Locked Moved APIs client app version javascript react-native
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    1 Posts
    60 Views
    No one has replied
  • C

    Thank you

    Scheduled Pinned Locked Moved General grateful
    5
    1 Votes
    5 Posts
    96 Views
    C

    With the new include functionality I have been able to drop my script sizes by 60-90%! This cleans up the code dramatically and promotes code reuse.

    Excellent work to the BC team!

  • Paul WinterhalderP

    brainCloud 4.5 is coming soon!

    Scheduled Pinned Locked Moved General braincloud deepdata release
    1
    1 Votes
    1 Posts
    31 Views
    No one has replied
  • L

    Unity Network Simulation Debuging tools

    Scheduled Pinned Locked Moved General debug unity
    1
    0 Votes
    1 Posts
    38 Views
    No one has replied
  • U

    Unity asset bundles

    Scheduled Pinned Locked Moved General file hosting asset bundles unity
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    2 Posts
    58 Views
    Paul WinterhalderP

    Hi,

    This is easily doable in brainCloud.

    Just go to Design | Custom Config | Files in the Design Portal - and use the Global Files (formerly S3 service) to download the files to your app.

    Hope that helps!

    Paul.

  • U

    Limit to API calls within cloud script?

    Scheduled Pinned Locked Moved Solved Cloud Code cloudscript
    9
    0 Votes
    9 Posts
    258 Views
    Paul WinterhalderP

    Sounds good Ali - thanks for the confirmation!

    Paul.

  • M

    Global entities size

    Scheduled Pinned Locked Moved Solved General global entities maximum size entities
    4
    0 Votes
    4 Posts
    115 Views
    Paul WinterhalderP

    No problem - happy to help!

    Paul.

  • A

    Shared Modules - Ability to share code between cloud scripts

    Scheduled Pinned Locked Moved Suggestions suggestion cloudscript javascript
    3
    1 Votes
    3 Posts
    197 Views
    A

    Thank you very much 🙂

  • A

    Users API

    Scheduled Pinned Locked Moved Suggestions users cloudscript pagination
    2
    0 Votes
    2 Posts
    208 Views
    Paul WinterhalderP

    Just noticed this was never replied to!

    To clarify - our new Users API was delivered in 4.3 late last year.

    Cheers!

    Paul.

  • Paul WinterhalderP

    brainCloud 4.4 is here!

    Scheduled Pinned Locked Moved General braincloud release
    5
    1 Votes
    5 Posts
    175 Views
    Paul WinterhalderP

    Hi guys,

    The plan is to release 4.5 in April.

    Cheers!

    Paul.

  • M

    Getting client app version

    Scheduled Pinned Locked Moved Solved Cloud Code client app version gameversion
    3
    0 Votes
    3 Posts
    209 Views
    M

    Thank you for your answer. Yes, it will be nice to have a separate API but for now, the solution suggested by you works for us.

  • C

    NodeJS setup question

    Scheduled Pinned Locked Moved Unsolved APIs api unity
    6
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    6 Posts
    230 Views
    C

    Thanks @Paul-Winterhalder and @David-St-Louis-0 . I'm communicating with our web dev and am passing on the information to him. I'll respond here once I get more information from him. Appreciate the quick replies.

  • A

    Increase GetMultiSocialLeaderboard limit to 100

    Scheduled Pinned Locked Moved General social leaderboard
    2
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    2 Posts
    118 Views
    Paul WinterhalderP

    Hi Ali,

    First of all - sorry for the slow response. I somehow missed this message.

    The MultiSocialLeaderboard call is normally used to create Candy Crush-style maps - where you would normally show just the top player on each node of a map.

    It's otherwise a pretty expensive call (as we're filtering/joining your friends list with multiple leaderboard lists) - so thus we restrict things to keep things fast and server utilization reasonable.

    Do you have a use case that requires the larger leaderboard sizes - or maybe you were mistaking the intention of this call with another?

    Anyway, hope that perspective helps!

    Cheers,

    Paul.

  • M

    Sending messages to Chat Channels using BrainCloud admin panel

    Scheduled Pinned Locked Moved General messages chat channels
    2
    0 Votes
    2 Posts
    100 Views
    Paul WinterhalderP

    Hi Madalin,

    Good question - but unfortunately you assessment is correct. We do not currently have a way (other than with the API Explorer) to via and/or send Chat messages via the Portal.

    That said, we do have plans to implement a Chat Moderation portal. We're currently working on the scheduling of the work now - I expect it to start soon.

    You'll find the item in our Roadmap here - https://portal.productboard.com/braincloud/1-braincloud-baas-roadmap/c/61-chat-moderation-portal?utm_medium=social&utm_source=portal_share

    Feel free to add your +1 to it!

    Paul.

  • K

    lobbyId ?

    Scheduled Pinned Locked Moved Solved APIs matchmaking ios lobby lobbyid
    6
    0 Votes
    6 Posts
    233 Views
    K

    Oh okay, I understand.
    Yeah I was already trying to use the C++ SDK, and I will also be waiting for the Obj-C one.

    Thank you!

  • D

    Understanding VerifyPurchases for "Non-Consumables"

    Scheduled Pinned Locked Moved Solved APIs verifypurchases non-consumable
    4
    0 Votes
    4 Posts
    166 Views
    Paul WinterhalderP

    Happy to help! 👍

  • A

    Method to access "other user" items

    Scheduled Pinned Locked Moved Solved General users items
    2
    1 Votes
    2 Posts
    134 Views
    Paul WinterhalderP

    Hi Claudiu,

    It's possible to do this using cloud script... you just need to impersonate the other user...

    Here's an example script that does this - caveat, it only returns the first page of user items.

    Create the script, and set it's test parameters to:

    { "profileId": "www-xxx-yyy-zzzz-123456" }

    (Note - you'll of course want to replace profileId with an id of a user that you want to test with.)

    And here's the code...

    var response = {}; // We need to impersonate another user to make this call var otherSession = bridge.getSessionForProfile( data.profileId ); var otherUserItemsProxy = bridge.getUserItemsServiceProxy( otherSession ); // Now, request the page of items from that proxy var context = { "pagination": { "rowsPerPage": 50, "pageNumber": 1 }, "searchCriteria": {}, "sortCriteria": { "createdAt": 1 } }; var includeDef = true; var itemResult = otherUserItemsProxy.getUserItemsPage( context, includeDef ); if (( itemResult.status == 200) && ( itemResult.data.results.count > 0 )) { response.items = itemResult.data.results.items; } else { response.items = []; } response;

    For convenience I've attached an export of the script. You can import this script into your app from the Design | Cloud Code | Scripts screen.

    Hope that helps!

    Paul.

    RetrieveAnotherUsersItems.ccjs

  • D

    Award Achievement Issue

    Scheduled Pinned Locked Moved Solved Cloud Code cloud code script gamification
    5
    0 Votes
    5 Posts
    198 Views
    D

    Cheers guys. Thanks for the quick response!

  • Paul WinterhalderP

    brainCloud 4.3 is here!

    Scheduled Pinned Locked Moved General 4.3 braincloud release
    1
    0 Votes
    1 Posts
    94 Views
    No one has replied
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