• Categories
  • Recent
  • Tags
  • Popular
  • Solved
  • Unsolved
  • Users
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse
brainCloud Forums
    • All Topics
    • New Topics
    • Watched Topics
    • Unreplied Topics
    • All categories
    • All tags
    Load new posts
Log in to post
  • Paul WinterhalderP

    brainCloud 4.11 is coming!

    Scheduled Pinned Locked Moved General braincloud release 4.11
    1
    0 Votes
    1 Posts
    123 Views
    No one has replied
  • Kenneth LightnerK

    HTTP Client API - DELETE calls

    Scheduled Pinned Locked Moved Cloud Code cloudscript
    3
    0 Votes
    3 Posts
    146 Views
    Kenneth LightnerK

    Delete call update and everything is working now. Thanks!

  • C

    How to create a private system entity from cloud code?

    Scheduled Pinned Locked Moved Cloud Code global entities cloud code
    1
    0 Votes
    1 Posts
    110 Views
    No one has replied
  • dhptD

    Steam StartPurchase: No docs, no success

    Scheduled Pinned Locked Moved APIs marketplace microtx products start purchase startpurchase steam
    2
    0 Votes
    2 Posts
    137 Views
    J

    Hi Dylan, actually, the argument purchaseData for StartPurchase() method takes the Steam Item ID (from Edit Price Entry pop-up) as the input field (not the Item ID from the product list)
    7e9ff7b1-1854-4a48-8e38-d219501da3fd-image.png

  • G

    Clear and recalculate user milestones : rewards are replayed

    Scheduled Pinned Locked Moved General gamification monitoring
    1
    0 Votes
    1 Posts
    117 Views
    No one has replied
  • H

    How to add to an array in Cloud Code?

    Scheduled Pinned Locked Moved Cloud Code function cloud code push array cloud code script
    2
    0 Votes
    2 Posts
    142 Views
    H

    I posted this almost 13 days ago with zero answers, so I took some time to look through a bunch of documentation and did a ton of trial and error. Please Braincloud for the love of god add this to your API.

    Rhino does not handle Arrays the way that other coding languages do.

    I figured it out, unlike most arrays that return an array after you call push- Rhino returns the new length. So if you call push, don't set it's value.

    var copyArray = []; //I assume this line tells it to be an array for (var i = 0; i < postResult.data..length; i++) { copyArray[i] = postResult.data[i]; //arrays do not behave like .Net arrays, you can change length without initializing, so you just set each index to the index of the array you're copying } copyArray.push(variableToAdd); //Do NOT set this as the value of your array, the push method returns an int (length of array) NOT an array! //you probably dont need to call push at all to add to the array as shown in the for loop above if you already know your length or want a specific length

    Then just set your value to the variable, like this

    var entityData = { "variableName": copyArray }; //No need to call Array(copyArray) or any of the prototype. slice stuff. If you call Array() you'll just nest the array a second time.

    Use this page for further info on functions you can do with arrays.

  • M

    API for managing CloudCode scripts and API hooks

    Scheduled Pinned Locked Moved Suggestions continuous integrati api deployment
    8
    1 Votes
    8 Posts
    249 Views
    J

    Hi,
    Any updates on what's coming up on the Builder API?
    I've been using it so far to automate the deployment of cloudscripts during development and has been a great time saver so far. I'd like to know or if you have some kind of a timeframe of when we can expect "Global Properties" to be available. Cause having would allows us to automate deployment of configuration files too.

    Also, is the Builder API going to able to make calls to interact with entities? We're migrating from gamesparks, and a useful tool for liveops was to build custom screens that would serve as tools for interacting with user data. Since Braincloud doesn't have that feature, we're looking into rebuilding those screens in Unity, but the missing piece of the puzzle is that we need a way to have access to entity data.

    Thank you for your time!
    J.B.

  • K

    How to access Lobby Data in a Lobby Filter script?

    Scheduled Pinned Locked Moved Cloud Code cloudscript lobby lobbyid
    1
    0 Votes
    1 Posts
    110 Views
    No one has replied
  • dhptD

    Swap serialization tutorials to utilize Newtonsoft

    Scheduled Pinned Locked Moved Suggestions serialization docs tutorials
    1
    0 Votes
    1 Posts
    110 Views
    No one has replied
  • L

    Leaderboard score range

    Scheduled Pinned Locked Moved General leaderboard
    1
    0 Votes
    1 Posts
    115 Views
    No one has replied
  • thatguy1T

    Don't discourage modulation by charging per in-house calls

    Scheduled Pinned Locked Moved Suggestions suggestion prices cloudscript price tiers script cloud code script
    5
    0 Votes
    5 Posts
    193 Views
    thatguy1T

    These points above are indeed good examples regarding "forcing bad practices":

    If I have 3 free API calls after the API call, after the 3rd freebie, I can return it and call again for 1 core + 3 more that can branch off again. This is inefficient for BC, yet beneficial for end-users (thus, forcing bad practices since it costs and gives more if we avoid the pre and post hooks).

    If a workaround to save API costs would be more work for the user, and costs more for BC, that's a lose-lose. If such a "hole" exists, shouldn't it be repriced for that consideration to make it the win-win you folks want it to be?

  • Kenneth LightnerK

    Some questions on the Relay Server service?

    Scheduled Pinned Locked Moved General relayservice multiplayer relay unet unity
    1
    0 Votes
    1 Posts
    129 Views
    No one has replied
  • T

    Stacktrace for Cloud Code errors?

    Scheduled Pinned Locked Moved Cloud Code cloud code script rhino cloud code
    6
    2 Votes
    6 Posts
    192 Views
    Paul WinterhalderP

    Well - the new release isn't out yet - it's just a Release Candidate.

    https://github.com/mozilla/rhino/releases

    That said - we are very happy to see the progress - since it has been over a year since 1.7.13 was released!

    Hopefully soon!

  • dhptD

    isNewUser: Where can I find docs for this?

    Scheduled Pinned Locked Moved Cloud Code isnewuser
    1
    0 Votes
    1 Posts
    113 Views
    No one has replied
  • R

    Simple S2S call via nodejs server

    Scheduled Pinned Locked Moved APIs node.js
    2
    0 Votes
    2 Posts
    127 Views
    R

    This seems to be working now, the error is a wee misleading. The code was correct. The URL was incorrect and was changed to (or leave blank):

    const url = "sharedprod.braincloudservers.com"; ... brainclouds2s.request(global.s2sContext, { service: "group", operation: "SYS_CREATE_GROUP", data: groupData, }); })
  • Y

    Limiting number of async matches

    Scheduled Pinned Locked Moved APIs matchmaking async match
    3
    0 Votes
    3 Posts
    149 Views
    Y

    Thank you! I will try that out.

    Just for anyone else's future reference, I realized you can "log in" as another user using GetSessionForProfile(). So if the other user is offline, you will be able to modify their data (for example, to increment an attribute for number of matches they have).

    I believe this way, you can also do what JasonL said and TurnShieldOn() for the other user, stopping them from being able to match anymore.

    Correct me if I'm wrong.

  • Paul WinterhalderP

    Important: Unity 2019.X on mobile devices

    Scheduled Pinned Locked Moved General defect ios unity
    23
    2 Votes
    23 Posts
    3k Views
    S

    It's really useful post,[url=https://www.latestdatabase.com/]Buy Email Database[/url]
    thanks for sharing your information See more details....

  • Paul WinterhalderP

    brainCloud 4.9 is coming! Details and discussion!

    Scheduled Pinned Locked Moved General 4.9 braincloud release
    2
    1 Votes
    2 Posts
    43 Views
    Paul WinterhalderP

    And brainCloud 4.9 is live!

    Let us know if you have questions or issues!

    Paul.

  • C

    NPM braincloud package install

    Scheduled Pinned Locked Moved General node.js npm
    2
    0 Votes
    2 Posts
    39 Views
    J

    You can bypass the peer dependencies by adding --legacy-peer-deps flag to your npm install. After modifying package.json, then use npm-install-peers to install the rest of peer dependencies.

  • J

    How to view users online ?

    Scheduled Pinned Locked Moved APIs friends group
    2
    0 Votes
    2 Posts
    135 Views
    Paul WinterhalderP

    Hi Jose,

    Sounds like you want to look into our Presence feature.

    Presence is designed to let users know when their friends are online. You can think of it like the old Xbox Live friends feature - where you can see which of your friends are online - and optionally what they are doing.

    And Presence uses RTT - so users will be notified in realtime when the presence information of a followed user changes.

    Presence works with Friends, Groups, and arbitrary lists of users.

    More details here - http://getbraincloud.com/apidocs/apiref/#capi-presence

    Hope that helps!

    Paul.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Recent
  • Tags
  • Popular
  • Solved
  • Unsolved
  • Users